

The story that was advertised was interesting and unique: Iden Versio, a special forces trooper in service to the Empire, would serve as the protagonist.

Of all the new features contained within Star Wars: Battlefront II, the campaign was among the most anticipated, and for good reason. Unfortunately, these criticisms prove to be well founded in this new addition to the Star Wars video game galaxy. Criticisms of the loot crate microtransaction system, locked hero characters, and a horribly ‘grindy’ progression system have led many to boycott the game. But as more and more players got their hands on early access copies of the game, glaring flaws began to show themselves. In the weeks leading up to the game’s release on November 17th, trailers and early access gameplay excited fans with the promise of more depth than the previous title, a single player campaign, and free DLC after launch. However, issues with squad mechanics and DLC prices truncated the game’s lifespan, and a decent first step into recreating the golden age of Battlefront ended in a stumble.ĮA and DICE, the developers for the new Battlefront games, had a second chance with the newly released Star Wars: Battlefront II. The first of the new Battlefronts, released in 2015 by Electronic Arts, was praised for its stunning visuals and accuracy in representing the Star Wars universe. So when news of a franchise reboot for the series came to light, a large amount of hype and equally large expectations formed around the project. Out of all the Star Wars video games ever created, the original 2004 Star Wars: Battlefront and the 2005 sequel hold an extremely special place in the hearts of fans.
